Build, test, and debug regular expressions
This regular expression matches Unreal Engine asset file paths, ensuring they are located within the 'Content/' directory structure. It enforces a naming convention requiring common asset prefixes like 'BP_' for Blueprints or 'MI_' for Material Instances, followed by an uppercase letter and additional characters. This pattern is typically used to validate game asset filenames and verify that they end with the correct '.uasset' or '.umap' file extensions.